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	<title>Comments on: Interview with Joseph Goodman, Creator, Dungeon Crawl Classics RPG</title>
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	<link>http://gaming.suvudu.com/2012/05/interview-with-joseph-goodman-creator-dungeon-crawl-classics-rpg.html</link>
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		<title>By: Michael</title>
		<link>http://gaming.suvudu.com/2012/05/interview-with-joseph-goodman-creator-dungeon-crawl-classics-rpg.html/comment-page-1#comment-66425</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sun, 24 Jun 2012 13:39:28 +0000</pubDate>
		<guid isPermaLink="false">http://suvudu.com/?p=30217#comment-66425</guid>
		<description>I started playing fantasy dice games with the Fighting fantasy series by Ian Livingston which then got me hooked into the red box. After being away from RPG for a decade and coming back into 4th ed. I found the mechanics had replaced the spirit of adventure. I was blown away with last years beta free rpg adventure of DCC and how it brought fear, exploration and imagination back in the game. I&#039;ve introduced the goodman games products to players who cut their teeth on 4th ed who are really enjoying the extra dimensions old school adds to roleplay.
I&#039;ve now running DCC games with very old school players and the new generation, both of whom are enjoying the game.</description>
		<content:encoded><![CDATA[<p>I started playing fantasy dice games with the Fighting fantasy series by Ian Livingston which then got me hooked into the red box. After being away from RPG for a decade and coming back into 4th ed. I found the mechanics had replaced the spirit of adventure. I was blown away with last years beta free rpg adventure of DCC and how it brought fear, exploration and imagination back in the game. I&#8217;ve introduced the goodman games products to players who cut their teeth on 4th ed who are really enjoying the extra dimensions old school adds to roleplay.<br />
I&#8217;ve now running DCC games with very old school players and the new generation, both of whom are enjoying the game.</p>
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		<title>By: Jeff6016</title>
		<link>http://gaming.suvudu.com/2012/05/interview-with-joseph-goodman-creator-dungeon-crawl-classics-rpg.html/comment-page-1#comment-63475</link>
		<dc:creator>Jeff6016</dc:creator>
		<pubDate>Thu, 07 Jun 2012 19:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://suvudu.com/?p=30217#comment-63475</guid>
		<description>I was an early alpha/beta tester for Mr. Goodman and having just bought the book I can honestly say that he has exceeded his own design goals. As a D&amp;D player since 1976 I can state that this game truly captures the feel of the original RPG&#039;s when everything was new and nothing was taken for granted. 

And he&#039;s right. We&#039;re no heroes. ;-)</description>
		<content:encoded><![CDATA[<p>I was an early alpha/beta tester for Mr. Goodman and having just bought the book I can honestly say that he has exceeded his own design goals. As a D&amp;D player since 1976 I can state that this game truly captures the feel of the original RPG&#8217;s when everything was new and nothing was taken for granted. </p>
<p>And he&#8217;s right. We&#8217;re no heroes. <img src='http://suvudu.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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